Sunday, October 12, 2014

Lego Atlantis

Guardian Of The Deep
Neptune Carier
Deep underwater the Atlantis logo appears and the Neptune Carrier runs through it revealing the characters. Captain Ace Speedman  announces to the crew that they will dock by the darkness. A fish scientist named Dr. Jeff Fisher or Fish (Jeff Glen Bennett) wants to get praise from the others by looking for a fake species. Samantha Rhodes  is a professor who wants to enjoy the love of Atlantis. They all meet up with First Mate Lance Spears  who is lazy at all times. Then a giant crab comes and throws the ship down to a lava pit.
They all escape and stop in a nearby wasteland. They all go into the bottom base and see the recycled pieces of Lego. They build the machines that are used in the toy series. The back doors open and they all head out to look for the keys to find Atlantis. They see Manta Warriors and fight them off only for everyone to be chased by a shark. Lance makes a fake dummy and throws it at the shark. He eats it and blows off. They find the 2 keys. They go into a squid temple and Fish gets a crystal from there but escapes. Then a giant squid grabs them but gets tangled by them and Sam gets the crystal. Captain Ace finds one in the ground but gets hit by a Manta Warrior and he nabs his eye patch and his key.
Then Ace leaves and the crew looks for him. They find him at the forbidden shark temple where he has his eye-patch and key. He gives Sam the key and the doors open. Fish gasps as millions of shark-warriors run out and attack them. They use a trident to scare them away. Then they see the last crystal but Sam thinks that Atlantis was just fake and she wasn't that smart. Ace encourages her to move on and she does. They pull out the keys and place them in the key holders on a gate.
Fish notices that there is one missing. Then the last key appears and they place it in the middle. Sam turns it and it makes two sharks to come to life from statues. They chase around them until they get all their power to build a rocket to get over the portal in the middle. They run into it and the screen fades out. They appear to be in the golden city of Atlantis. Then Fish, Sam, Ace and Lance look out into the city as they become heroes.

The sets (along with the official website), introduce two groups of good and evil characters. The first is the Atlantis salvage crew of 'heroic divers', led by Captain Ace Speedman. Also in the crew is marine biologist Dr Jeff Fisher, First Mate Lance Spears, 'Tech Expert' Axel Storm, and apprentice Bobby Buoy. Professor Sam Rhodes is also part of the team, so she help them looking for Atlantis'.

Undersea Explorer
The evil characters are described as 'Atlantis Warriors', and have human-like bodies with the heads of a sea creature. The three warriors are the 'Squid Warrior' (with tentacles as well as a squid-like head), 'Manta Warrior' (with the head of a manta ray) and 'Shark Warrior' are shark attack. Finally, there is the Portal Emperor, who resides over the portal to Atlanticy.
Deap Sea Striker
Deep Sea Raider

Lego Galaxy Squad

Galactic Titan
A mysterious race of evil alien buggoids are swarming across the galaxy, capturing civilians in cocoons and turning one planet after another into a buggoid hive. There's only one force that can stop them; Galaxy Squad.

 An elite unit of the galaxies soldiers and fighter pilots that operate in four specialized task forces to save the galaxy from the alien buggoid threa andt a group of humans and their robotic sidekicks defending planets from an impending invasion by seemingly malignant alien "bugs", resembeling anthropomorphic insects.
Galactic Titan (split)
Galactic Titan (split)


The humans and robots are split into different "teams" or "squads", distinguished by the designated colour of their minifigure printings and vehicles, as well as a unique insignia. These teams are as followed: Blue team, Red team, Green team, and Orange team. Each team consists of one robotic sidekick and one human or two humans (the red and green teams have one human each while the orange and blue teams have two humans each) . Their vehicles are mainly white, with certain detailing sharing the respective team's colour.
Red team
Warp Stinger

Blue team

Friday, September 26, 2014

Lego bionicle Mask of Light

Matoran Jaller
Takanuva/Takua
Weeks later, Takua and fellow Matoran Jaller discover a great Kanohi mask hidden under their village of Ta-Koro. After playing in a Kohlii Tournament (a popular Matoran sport), they take it to the Turaga who confirm it is the Kanohi Avohkii - the Mask of Light - prophesied to be worn by a seventh Toa with the elemental power of Light who can defeat the Makuta for good and begin the process of reawakening Mata Nui. Learning of Takua and Jaller's mission to find the seventh Toa, Makuta unleashes his "sons"; six Rahkshi - robotic suits of armor powered by slug-like Kraata created from his essence - to track down and kill the herald before the seventh Toa can be found. The Toa Nuva battle the Rahkshi all over Mata Nui, who level the villages of Ta-Koro and Onu-Koro in their search for the herald. They find Takua and Jaller at Kini Nui as a final confrontation between the Makuta sons and the Toa endues, killing Jaller in its last moments. The death of his friend
Lewa-Nuva

convinces Takua that he is the true herald. Donning the Avohkii, he transforms into Takanuva; the Toa of Light, and travels underground to Lair Mangai, followed by the rest of the Mata Nui populace. Takanuva confronts the Makuta and the pair clash before they both fall into a pool of energized protodermis and re-emerge as the fused being Takutanuva. He manages to lift the gate to an underground city to let the Toa, Turaga and Matoran through and revive Jaller, before the weight of the gate crushes him. The Turaga retrieve the intact Avohkii from his demise and use it to revive Takanuva, whereas the Makuta's fate is unknown. Preparing to journey to the city, the Turaga reveal its name as Metru Nui - the Matoran's original home - and go on to reveal that the Toa Nuva are not in fact the first Toa.
Gali-Nuva

Tahu-Nuva

Lego-The Bohrok-Kal Strike

Kahrak-Kal
Following the defeat of the Bahrag Queens and the Bohrok's return to their hives, the Toa Nuva return to their villages to help the Matoran in the rebuilding process after the damage the swarms caused. However, six new elite Bohrok, the Bohrok-Kal, have arrived on Mata Nui with the intention of releasing the Bahrag from their prison so they can unleash the swarms once again. The Kal each steal the Toa Nuva's symbol tablets that grant them their elemental powers, leaving the heroes greatly outmatched. Relying solely on their mask powers and combat skills, the Toa chase the Bohrok-Kal all over Mata Nui and eventually find them in the Bahrag's underground nest. The Kal defeat the Exo-Toa guards with ease before attempting to combine all six Nuva symbols to re-awake the Queens from their prison. But before the tablets join, Tahu unleashes a secret weapon; the Kanohi Vahi - the legendary Mask of Time - to slow down time around them so the Toa can retrieve their tablets. The Toa Nuva then use their connections to their symbols to feed energy into the elite Bohrok, making them believe that their power alone can cleanse Mata Nui. However, the Kal's powers soon run wild and eventually destroy them. The Toa Nuva exit the nest, and after hiding their retrieved tablets at secret locations, enjoy a new time of peace on Mata Nui.
Tahnok-Kal

Lego Bionicle The Bohrok Swarms

Tahu-Nuva
Gali-Nuva
After their battle with the Makuta, the Toa emerge from his lair victorious, only to discover that the villain has launched a new threat to the island of Mata Nui: the Bohrok Swarms; six breeds of robotic bug-like drones designed to "cleanse" the island to its former barren state.The Bohrok rampage across Mata Nui and begin tearing down the regions of each village, forcing the Turaga and Matoran to flee. And while many Matoran are driven under the influence of the Bohrok's brain-like Krana controllers, others find new ways to retaliate against the swarms. The Toa begin to collect all eight varieties of Krana from each breed while engaging in combat with them and later reunite to travel down to the Bohrok's underground nests. There, they place the Krana in niches located in each breed's hive, but this alone fails stop the swarms. The Toa later discover and don powerful, sentient robotic battle armor called Exo-Toa which lead them to the chamber of the true swarm commanders; the Bahrag twins Cahdok and Gahdok. While engaging in battle against the nest Queens, the Toa learn that the Exo-Toa are hampering their elemental powers, only after taking them off were they able to re-access them and trap the Bahrag in a cage of solid protodermis (a material created by all six Toa's elemental powers). On the surface, the swarms stop in mid-action, and the Matoran begin
Kopaka-Nuva
the process of rebuilding their villages using the Bohrok drones now that their Krana are powerless. The Toa's victory is short-lived when the ground beneath them opens up and plunges each of them into tubes
filled with energized protodermis, transforming the heroes into more powerful beings with new armor, masks and weapons and creating the Toa Nuva. Emerging from the tubes and returning to the surface, the Toa Nuva test their new abilities by combating one another. Their actions lead to anger amongst the team and all think it best to separate and return to their own villages.
Lewa-Nuva



Onua-Nuva


Thursday, September 25, 2014

Lego power Miners

Titanium Command Rig
The Power Miners (Doc, Duke, Rex, and Brains) are sent underground by the government to investigate a series of earthquakes occurring in the Southwest Region of the U.S that have destroyed several cities on the surface of the Lego World. While underground, they discover the Energy Crystals and the Rock Monsters (Meltrox, Boulderax, Glaciator, Sulfurix, Firox, Geolix and Tremorox). They attempt to collect and mine the crystals in order to stop the monsters from consuming them and causing the earthquakes on the surface. However, a bigger threat emerges in the form of The Crystal King, the undisputed ruler of all Rock Monsters underground has awoken from his years of sleep.
Rock Wrecker

Doc is the leader of the group, and is determined to discover what hides underground. He has also been on other adventures.

Brains is the team scientist. He is fascinated by the rock monsters and would like to capture a Rock Monster to take to the surface for study.

Rex is the engineer who builds the Power Miners vehicles.

Duke is a veteran miner who has dug for precious minerals around the world. The other miners are Duke's assistant miners and the engineer.

While underground, they discover strange energy crystals and the Rock Monsters, the source of the earthquakes. So far, they have a total of 12 vehicles (including Rock Hacker) to fight the Rock Monsters with. They have a large base (Underground Mining Station) and a mobile drilling rig (Titanium Command Rig.) Most of the vehicles are equipped with giant drills and elaborate gear mechanisms.
Crsytal sweeper
Claw Digger

Lego Bionicle Quest for the Masks

Tahu
Kopaka
On the island paradise of Mata Nui, a shadow has fallen over the land. The villagers known as Matoran live in fear of The Makuta; an all-powerful being alleged to have cast the Great Spirit Mata Nui - the Matoran's god-like entity of which the island is named after - into a deep slumber. Now, the Makuta has taken control the Rahi, the island's fauna, to serve him and relentlessly attack the Matoran and their villages. One Matoran, Takua - banished from his village due to his lack of work ethic - travels the island looking for stories to tell, earning him the nickname "The Chronicler". On one journey, he finds six ancient stones and brings them to Kini Nui (the centre of Mata Nui) where he joins them together and unknowingly triggers a beacon for six canisters floating in the ocean to wash up on the island's beaches. Once ashore, the canisters burst open to reveal six powerful beings; Tahu - Toa of Fire, Lewa - Toa of Air, Gali - Toa of Water, Onua - Toa of Earth, Kopaka - Toa of Ice and Pohatu - Toa of Stone. Carrying formidable tools to channel their elemental energies and donning great "Kanohi" masks of power, the Toa remember nothing of their former lives except their names. Prior to meeting each other, they rebuild themselves on the seashores and travel to one of the six villages on the island, where they learn of the Matoran's war against the Rahi. The Toa soon join the conflict, and with the aid of the Matoran and their Turaga leaders, begin searching for more Kanohi masks; each of which possess a different ability. Collecting six each, they exchange their masks for Golden Kanohi, and descend underground to face the Makuta. Prior to arriving at the villain's lair, the Toa form two Toa Kaita (giant beings created when Toa fuse together) to challenge the Makuta's Manas crabs, and battled dark manifestations of themselves dubbed 'Shadow Toa'. The Toa arrive at Lair Mangaia, where the Makuta appears in the form of a Matoran, before transforming into a swirling vortex of rusty machine parts and tentacles. The Toa battle Makuta and defeat him by combining their elemental powers on him. Triumphant, the heroes return to the surface, but Takua - who followed the Toa down - discovers a large hive of insect-like nests hidden away from the battle site, revealing a new threat to Mata Nui. He sees the nests begin to hatch, but quickly escapes back to the surface before he can learn more.
Gali
Onua